Best build guide for Rover: Electro in Wuthering Waves. Learn optimal weapons, echoes, sonatas, and team compositions for Rover: Electro.

Rover: Electro - Rover: Aero character portrait

Rover: Electro

ElectroSword

Rover: Aero | A mysterious Resonator with the power to absorb all sounds. Currently journeying to find their lost memories.

HP
HP0
ATK
ATK0
DEF
DEF0
Build Guide

Build Guide

Recommended weapons, echoes, and ascension priorities for Rover: Electro.

Skills Overview

  • Deterrence skill icon

    Deterrence

    Normal Attack
  • Thunderclap skill icon

    Thunderclap

    Resonance Skill
  • Ultimate Tactics skill icon

    Ultimate Tactics

    Resonance Liberation
  • Decipher skill icon

    Decipher

    Inherent Skill
  • Regression skill icon

    Regression

    Inherent Skill
  • Thunderous Fury skill icon

    Thunderous Fury

    Intro Skill
  • Myriad Omens' Mandate skill icon

    Myriad Omens' Mandate

    Forte Circuit
  • Rumbling Thunders skill icon

    Rumbling Thunders

    Outro Skill
  • Tune Break - Sword skill icon

    Tune Break - Sword

    Tune Break
View detailed skill information →

Ascension Materials

1Phase 1

4×
LF Whisperin Core
5000×
Shell Credit

2Phase 2

1×
Mysterious Code
4×
Pecok Flower
4×
MF Whisperin Core
10000×
Shell Credit

3Phase 3

1×
Mysterious Code
8×
Pecok Flower
8×
MF Whisperin Core
15000×
Shell Credit

4Phase 4

1×
Mysterious Code
12×
Pecok Flower
4×
HF Whisperin Core
20000×
Shell Credit

5Phase 5

1×
Mysterious Code
16×
Pecok Flower
8×
HF Whisperin Core
40000×
Shell Credit

6Phase 6

1×
Mysterious Code
20×
Pecok Flower
4×
FF Whisperin Core
80000×
Shell Credit

Builds

2 build(s)

Electro Flare Sub-DPS Build

Negative Status Sub-DPS Build

Skill Priority

5

Forte Circuit

Rover's main damaging ability. Upgrade this first.

4

Resonance Liberation

One of Rover's primary damaging skills. Upgrade this second after their Forte Circuit.

3

Normal Attack

Rover (Electro) will be using their Normal Attacks a lot. As such, upgrade this after their Forte Circuit and Resonance Liberation.

2

Resonance Skill

An additional damage source for Rover, but isn't their primary ability. Level this up after their other skills.

1

Intro Skill

More of a utility skill rather than a primary damaging ability. Upgrade this last, if at all.

Forte Circuit

Normal Attack: Deterrence

Perform up to 4 consecutive attacks, dealing Electro DMG. Parry Stance: Hold Normal Attack to enter Parry Stance at the cost of STA. While active, Rover is immune to interruptions, takes 60% less DMG, and continuously consumes STA. Release Normal Attack to exit Parry Stance and perform Basic Attack - Riposte Strike, dealing Electro DMG. If an attack hits Rover during a certain period of Basic Attack - Riposte Strike, neutralize this attack and temporarily Stagnate the target before performing Basic Attack - Riposte Strike: Crumble, dealing Electro DMG. Mid-air Attack: Consume STA to perform a Plunging Attack in the air, dealing Electro DMG. Mid-air Attack - Havoc: Perform up to 3 consecutive strikes, dealing Havoc DMG. Dodge Counter: Press Normal Attack right after a successful Dodge to attack the target, dealing Electro DMG.

Requirements: Attribute Bonuses: Crit. Rate +1.20%, Crit. Rate +2.80%

Resonance Skill: Thunderclap

Launch the Cloudrift Bolt and grapple towards the target, dealing Electro DMG. Press Normal Attack shortly after to cast Basic Attack - Repel, dealing Electro DMG, considered Basic Attack DMG.

Requirements: Attribute Bonuses: ATK +1.80%, ATK +4.20%; Cooldown 10s

Forte Circuit: Myriad Omens' Mandate

Overshock: At max Electric Surge, Resonance Skill is replaced with Resonance Skill Overshock, dealing Electro DMG. Press Normal Attack shortly after casting this skill to perform Normal Attack Stage 4. If Resonance Skill Overshock is cast by pressing the button, clear all Electric Surge to grant Resonators in the team 10% ATK Bonus for 20s. If Resonance Skill Overshock is cast by holding down the button, clear all Electric Surge and enter Apex Resonance. Apex Resonance: While in Apex Resonance, Resonance Skill Thrum of All Sounds is unlocked, which consumes 10% Thunder Rage per second. While on the ground, press Resonance Skill to launch up to 6 consecutive attacks: the first 2 stages deal Spectro DMG, the next 3 stages deal Havoc DMG, and the last stage deals Aero DMG. While airborne, press Resonance Skill to perform up to 6 stages of Mid-air Attacks. All Thrum of All Sounds skills trigger Thunder Bane, dealing Electro DMG to the target within range. Electric Surge: Rover can hold up to 120 points of Electric Surge. Electric Surge is restored when Intro Skill - Thunderous Fury, Normal Attack - Deterrence, Resonance Skill - Thunderclap, or Basic Attack - Repel deals damage. Thunder Rage: Rover can hold up to 100 points of Thunder Rage. Entering Apex Resonance restores Thunder Rage to the max limit. Thunder Rage is restored when Thrum of All Sounds deals damage.

Requirements: Overshock Cooldown 25s; Max Electric Surge 120; Max Thunder Rage 100

Inherent Skills: Decipher and Regression

Decipher: The last Stage of Resonance Skill Overshock inflicts 10 stacks of Electro Flare on the target it damages. Regression: When Resonance Skill Overshock is cast by holding down the button, gain 20% Resonance Skill DMG Bonus for 20s. Switching to another Resonator ends this effect.

Requirements: Unlocked via Inherent Skills

Resonance Liberation: Ultimate Tactics

Launch the Thunder Quietus, dealing Electro DMG.

Requirements: Cooldown 25s; Resonance Cost 125; Concerto Regen 20; Attribute Bonuses: ATK +1.80%, ATK +4.20%

Intro Skill: Thunderous Fury

Attack the target, dealing Electro DMG.

Requirements: Skill DMG 16.80%*2+50.40%; Concerto Regen 10; Attribute Bonuses: Crit. Rate +1.20%, Crit. Rate +2.80%

Outro Skill: Rumbling Thunders

The incoming Resonator gains Electro Core for 20s. When Resonators with Electro Core inflict Negative Statuses, consume Electro Core to gain 25% All DMG Amplification for 14s. Switching to another Resonator ends the effect. Casting Outro Skill ends the Apex Resonance state and clears all Thunder Rage.

Requirements: Unlocked via Outro Skill

Tune Break: Tune Break - Sword

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Requirements: Target's Off-Tune Level is full

Best Weapons

1
Blazing Brilliance weapon icon

Blazing Brilliance

Recommended for Electro Flare Sub-DPS Build
2
Emerald of Genesis weapon icon

Emerald of Genesis

3
Red Spring weapon icon

Red Spring

4
Somnoire Anchor weapon icon

Somnoire Anchor

5
Commando of Conviction weapon icon

Commando of Conviction

6
Endless Collapse weapon icon

Endless Collapse

7
Fables of Wisdom weapon icon

Fables of Wisdom

8
meow weapon icon

meow

9
unyielding weapon icon

unyielding

10
intergalactic_gaze weapon icon

intergalactic_gaze

11
rhetoric weapon icon

rhetoric

Electro Flare Sub-DPS Build Details

Best Weapon: Blazing Brilliance
Alternative Weapons: Emerald of Genesis, Red Spring, Somnoire Anchor
Notes: Electro Rover's best build revolves around his role as the primary sub-DPS for the Electro Flare team comp. They have high synergy with Electro Flare damage dealers like Hsin, who benefit from this build's multiple DMG buffs. Use 5-pc Flash of Electric Reflection with Soulfrayer as the main Echo. Cost pattern: 3 4 3 1 1. For main stats, focus on getting a 4-COST Crit piece, two 3-COST Electro DMG pieces, and two 1-COST ATK% Echoes. As for substats, mainly focus on balancing their Crit ratio, ATK, Resonance Skill DMG, and 120% Energy Regen for consistent rotations.

Best Echo Sets

1
flash_of_electric_reflection echo set icon

Flash of Electric Reflection

5 pieces

Electro Rover's best set is the 5-pc Flash of Electric Reflection, as it provides Electro DMG buffs to the next Resonator. As a sub-DPS, this is ideal for them to funnel the damage towards DPS units like Hsin. This is further improved by Soulfrayer as the main Echo.

2
moonlit_clouds echo set icon

Moonlit Clouds

5 pieces

As a general Negative Status sub-DPS, Moonlit Clouds will be the best set to equip for boosting the DPS' damage. It provides an ATK boost and DMG dealt by the next Resonator with Impermanence Heron.

3
void_thunder + reel_of_spliced_memories echo set icon

Void Thunder + Reel of Spliced Memories

2 pieces

A double 2-pc set is quite viable on Electro Rover, as they deal multiple Attribute DMG types in one rotation. This reduces their overall DMG quite a bit, but increases buffing slightly with Voidwing Moth.

Recommended Main Echoes

Best Echo for Electro Rover. Gives the next Resonator an Electro DMG buff, making it ideal for their sub-DPS role. Summon-type Echo that deals multiple Electro DMG instances.
Best-in-slot Echo for Electro Rover as a general sub-DPS. Provides a damage boost to the next character after Rover exits via Outro Skill. Has two attacks, a press and a held form. Transform-type Echo, so it must be added to the combo.
Can be used in the dual 2-pc set for Rover. Gives an ATK boost to the incoming Resonator after Outro. Deals Spectro DMG for both press and held skill forms. Transform-type Echo, so it must be weaved into combos.
The best Echo for a damage-oriented Electro Rover. Gives a passive Electro DMG and Resonance Skill DMG boost. Transform-type Echo, so it must be weaved into combos. Deals Electro DMG via Skill.

Best Stats

Cost 4 (Headpiece)

Crit Rate / Crit DMG

Cost 3 (Armor)

Electro DMG

Cost 1 (Weapon)

ATK%

Substats Priority

CRIT RateCRIT DMGEnergy RegenResonance Skill DMG BonusATK%Flat ATK

Tips & Tricks

  • Rover (Electro)'s main damage sources are their <b>Forte Circuit</b> and <b>Resonance Liberation</b>. Upgrade them first, then Normal Attacks, followed by Resonance Skill, and lastly Intro Skill.
  • For main stats, prioritize a 4-COST Crit piece, two 3-COST Electro DMG pieces, and two 1-COST ATK% Echoes.
  • Substats priority: CRIT Rate, CRIT DMG, Energy Regen, Resonance Skill DMG Bonus, ATK%, Flat ATK. Aim for around <b>120% Energy Regen</b> for consistent rotations.
  • <b>Blazing Brilliance</b> is the best-in-slot weapon for Electro Rover, providing high base ATK, Crit DMG, and stackable Resonance Skill DMG buffs.
  • <b>Emerald of Genesis</b> is the best budget option, obtainable for free via a selector, and provides Crit Rate, Energy Regen, and stackable ATK.
  • For Electro Flare teams, use <b>5-pc Flash of Electric Reflection</b> with <b>Soulfrayer</b> to buff the next Resonator's Electro DMG.
  • For general Negative Status sub-DPS, use <b>5-pc Moonlit Clouds</b> with <b>Impermanence Heron</b> to boost the next Resonator's ATK and DMG.
  • A dual 2-pc set of <b>Void Thunder</b> and <b>Reel of Spliced Memories</b> is viable, especially with <b>Voidwing Moth</b>, because Rover deals multiple Attribute DMG types.
  • Rover's Outro Skill grants the incoming Resonator <b>Electro Core</b> for 20s; consuming it when inflicting Negative Statuses grants 25% All DMG Amplification for 14s.
  • Inherent Skill <b>Decipher</b> makes the last stage of Resonance Skill Overshock inflict 10 stacks of Electro Flare.
  • Inherent Skill <b>Regression</b> grants 20% Resonance Skill DMG Bonus for 20s when Overshock is cast by holding the button.
  • Use <b>Parry Stance</b> by holding Normal Attack to reduce damage taken, avoid interruptions, and counter enemy attacks.
Build Score

Build Score

Score your echo substats against the community weights for Rover: Electro.

Build Score

No community substat weights are published for Rover: Electro yet, so a build score cannot be calculated.

Skills & Chains

Skills & Chains

Skill breakdown, resonances, and chain upgrades to maximize Rover: Electro.

Skills

Deterrence skill icon

Deterrence

Normal Attack
Expand
Basic Attack
Perform up to {0} consecutive attacks, dealing Electro DMG.

Parry Stance
Hold Normal Attack to enter Parry Stance at the cost of STA.
While active, Rover is immune to interruptions, takes {1}% less DMG, and continuously consumes STA. Release Normal Attack to exit Parry Stance and perform Basic Attack - Riposte Strike, dealing Electro DMG.
If an attack hits Rover during a certain period of Basic Attack - Riposte Strike, neutralize this attack and temporarily Stagnate the target before performing Basic Attack - Riposte Strike: Crumble, dealing Electro DMG.
Press Normal Attack shortly after casting Basic Attack - Riposte Strike to cast Basic Attack Stage {3}.
Press Normal Attack shortly after casting Basic Attack - Riposte Strike: Crumble to cast Mid-air Attack - Havoc
In Parry Stance, use Dodge to consume STA to perform Dodge: Flicker, which can trigger successful Dodges during the action of this skill shortly after it's cast.

Mid-air Attack
Consume STA to perform a Plunging Attack from mid-air, dealing Electro DMG.

Mid-air Attack - Havoc
Perform up to {4} consecutive strikes, dealing Havoc DMG. Press Normal Attack shortly after casting Stage {5} of this skill to perform Basic Attack - Repel.

Dodge Counter
Press Normal Attack right after a successful Dodge to attack the target, dealing Electro DMG.
Press Normal Attack shortly after to perform Basic Attack Stage {6}.

Mid-air Dodge Counter
Press Normal Attack right after a successful Dodge in mid-air to perform Plunging Attack at the cost of STA, dealing Electro DMG.

Skill Values (Lv. 1)

Basic Attack Stage 1 DMG: 25.69%
Basic Attack Stage 2 DMG: 13.08%+19.62%
Basic Attack Stage 3 DMG: 6.67%*7
Basic Attack Stage 4 DMG: 36.63%+54.94%
Thunderclap skill icon

Thunderclap

Resonance Skill
Expand
Launch the Cloudrift Bolt and grapple towards the target, dealing Electro DMG. Press Normal Attack shortly after to cast Basic Attack - Repel, dealing Electro DMG, considered Basic Attack DMG.

Skill Values (Lv. 1)

Skill DMG: 50.40%*2
Basic Attack - Repel DMG: 28.23%+42.34%
Cooldown: 10
Ultimate Tactics skill icon

Ultimate Tactics

Resonance Liberation
Expand
Launch the Thunder Quietus, dealing Electro DMG.

Skill Values (Lv. 1)

Skill DMG: 600.00%
Cooldown: 25
Resonance Cost: 125
Concerto Regen: 20
Decipher skill icon

Decipher

Inherent Skill
Expand
Resonance Skill Overshock inflicts {0} {Cus:Sap,S=stack P=stacks SapTag=0} of Electro Flare on the target it damages.
Regression skill icon

Regression

Inherent Skill
Expand
When Resonance Skill Overshock is cast by holding down the button, gain {0} Resonance Skill DMG Bonus for {1}s. Switching to another Resonator ends this effect.
Thunderous Fury skill icon

Thunderous Fury

Intro Skill
Expand
Attack the target, dealing Electro DMG.

Skill Values (Lv. 1)

Skill DMG: 16.80%*2+50.40%
Concerto Regen: 10
Myriad Omens' Mandate skill icon

Myriad Omens' Mandate

Forte Circuit
Expand
Overshock
At max Electric Surge, Resonance Skill is replaced with Resonance Skill Overshock, dealing Electro DMG.
Press Normal Attack shortly after casting this skill to perform Normal Attack Stage {0}.
This skill can be cast in mid-air.
If Resonance Skill Overshock is cast by pressing the button, clear all Electric Surge to grant Resonators in the team {1}% ATK Bonus for {2}s.
If Resonance Skill Overshock is cast by holding down the button, consume {3} {Cus:Sap,S=point P=points SapTag=3} of Concerto Energy to deal damage, then clear all Electric Surge to enter Apex Resonance.

Apex Resonance
While in Apex Resonance, Resonance Skill Thrum of All Sounds is unlocked, which consumes {4}% Thunder Rage per second:
While on the ground, press Resonance Skill to launch up to {5} consecutive attacks:
- The first {6} {Cus:Sap,S=stage P=stages SapTag=5}: Thrum of All Sounds: Spectro, dealing Spectro DMG.
- The next {7} {Cus:Sap,S=stage P=stages SapTag=6}: Thrum of All Sounds: Havoc, dealing Havoc DMG.
- The last {8} {Cus:Sap,S=stage P=stages SapTag=7}: Thrum of All Sounds: Silencing Blade, dealing Aero DMG.
While on the ground, hold Resonance Skill to cast Thrum of All Sounds: Aero, dealing Aero DMG and leaping into the air.
While airborne, press Resonance Skill to perform up to {9} stages of Mid-air Attacks:
- The first {10} {Cus:Sap,S=stage P=stages SapTag=9}: Thrum of All Sounds: Havoc Mid-air Attack, dealing Havoc DMG.
- The next {11} {Cus:Sap,S=stage P=stages SapTag=A}: Thrum of All Sounds: Aero Mid-air Attack, dealing Aero DMG and healing all nearby Resonators in the team.
- The last {12} {Cus:Sap,S=stage P=stages SapTag=B}: Thrum of All Sounds: Aero Plunging Attack, dealing Aero DMG. Press Resonance Skill shortly after landing to cast Thrum of All Sounds: Silencing Blade.
Hold Resonance Skill in mid-air to cast Thrum of All Sounds: Aero Plunging Attack.
Each time Thrum of All Sounds hits the target, Thunder Bane is triggered, dealing Electro DMG to the target within range, considered Resonance Skill DMG.
While in Apex Resonance, press Resonance Skill shortly after casting a Basic Attack to chain into a specific Thrum of All Sounds skill based on the different Basic Attack Stages.

Electric Surge
Rover can hold up to {13} points of Electric Surge.
Electric Surge is restored when Intro Skill - Thunderous Fury, Normal Attack - Deterrence, Resonance Skill - Thunderclap, or Basic Attack - Repel deals damage.

Thunder Rage
Rover can hold up to {14} points of Thunder Rage.
Entering Apex Resonance restores Thunder Rage to the max limit.
Thunder Rage is restored when Thrum of All Sounds deals damage.

Skill Values (Lv. 1)

Overshock DMG: 40.60%*7+213.15%+213.15%
Thrum of All Sounds: Aero Plunging Attack DMG: 142.09%
Thrum of All Sounds: Aero Mid-air Attack Stage 1 DMG: 42.56%
Thrum of All Sounds: Aero Mid-air Attack Stage 2 DMG: 49.00%
Rumbling Thunders skill icon

Rumbling Thunders

Outro Skill
Expand
The incoming Resonator gains Electro Core for {0}s or until the Resonator is switched out. After Resonators with Electro Core inflict Negative Statuses, their Electro Core is consumed, and they gain {1}% All DMG Amplification for {2}s. Switching to another Resonator ends the effect.
Casting Outro Skill ends the Apex Resonance state and clears all Thunder Rage.
Tune Break - Sword skill icon

Tune Break - Sword

Tune Break
Expand
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Chains

Celestial Ingenuity chain icon

Celestial Ingenuity

Expand
While casting Normal Attack and Resonance Skill Thrum of All Sounds, gain increased resistance to interruption for {0}s.
Thousandfold Artifice chain icon

Thousandfold Artifice

Expand
Inflict {0} {Cus:Sap,S=stack P=stacks SapTag=0} of Electro Flare on the targets hit after Resonance Liberation Ultimate Tactics deals damage.
Alchemy of Wonders chain icon

Alchemy of Wonders

Expand
The DMG Multiplier of Resonance Skill Overshock is increased by {0}.
Earthquaking Rumble chain icon

Earthquaking Rumble

Expand
The DMG Multiplier of Resonance Liberation Ultimate Tactics is increased by {0}.
Principle of Change chain icon

Principle of Change

Expand
Crit. DMG is increased by {0} while in Apex Resonance.
Mind's Depths in a Casket chain icon

Mind's Depths in a Casket

Expand
The DMG Multiplier of Resonance Skill Thrum of All Sounds and Thunder Bane is increased by {0}.

Ascension Materials

1Phase 1

4×
LF Whisperin Core
5000×
Shell Credit

2Phase 2

1×
Mysterious Code
4×
Pecok Flower
4×
MF Whisperin Core
10000×
Shell Credit

3Phase 3

1×
Mysterious Code
8×
Pecok Flower
8×
MF Whisperin Core
15000×
Shell Credit

4Phase 4

1×
Mysterious Code
12×
Pecok Flower
4×
HF Whisperin Core
20000×
Shell Credit

5Phase 5

1×
Mysterious Code
16×
Pecok Flower
8×
HF Whisperin Core
40000×
Shell Credit

6Phase 6

1×
Mysterious Code
20×
Pecok Flower
4×
FF Whisperin Core
80000×
Shell Credit
Teams

Teams

Synergistic team ideas to help Rover: Electro shine in varied content.

2 team(s) suggested

Electro Flare Team

Team Composition

Strategy

  • Initiate with Suisui and build her Forte gauge with basic attacks. Once Forte is full, cast Resonance Skill to switch stances.
  • Next, do a mid-air attack and plunge into the ground. Follow this up with four basic attacks, then cast Resonance Liberation and Echo Skill before switching to Rover via Outro.
  • After Rover (Electro) enters via Intro, cast Resonance Skill. Then, perform Basic Attacks until Forte is filled.
  • With Forte full, cast Rover's empowered Resonance Skill (Press). Make sure not to hold the attack button.
  • Then, cast Resonance Liberation and Echo Skill before swapping to Hsin via Outro.
  • Once Hsin performs her Intro, do 2 Basic Attacks to fill her Forte gauge.
  • Upon reaching max Forte, cast Resonance Liberation and Resonance Skill, followed by two more Basic Attacks.
  • With Forte gauge full again, cast Resonance Skill again to enter the Mechanism Dominion state.
  • In this state, perform 4 Basic Attacks followed by Heavy Attack.
  • Lastly, cast Resonance Liberation and switch to Suisui via Outro. You can skip step 1 after the first rotation.
  • Repeat until all enemies are defeated.

Notes

The <b>Electro Flare</b> team is Electro Rover's best team with Suisui. Hsin has a <b>unique interaction</b> with Rover (Electro) that causes both of them to <b>gain Electro DMG Bonus for 30s</b>. Additionally, Rover is an Electro Flare applicator and can funnel <b>ATK</b> and <b>All DMG Amp</b> to Hsin. As for Suisui, she is the ideal support for her Negative Status-based buffs, particularly for both <b>Electro Flare</b> and <b>Electro Rage</b>, as well as sharing healing for the entire team. Alternatively, you can swap her for Buling as another Electro Flare applicator and Resonance Skill DMG buffer.

Alternative Characters

Chisa
Chisa(Support Replacement)

Chisa is an alternative option to Suisui, as she can also raise the max stack limit of Negative Statuses including Electro Rage by 3. Additionally, Chisa provides AoE grouping and enemy DEF reduction ideal for multi-wave content.

Buling
Buling(Support Replacement)

Buling is a budget choice for players, as she is an Electro Flare-based healer that has fast rotations and can significantly buff Resonance Skill DMG.

General Negative Status Team

Team Composition

Strategy

  • Start with Chisa by casting Resonance Skill followed by a full Basic Attack string. Then, perform Resonance Liberation.
  • With max Forte, press Resonance Skill and hold the Heavy Attack button until her Forte is depleted. You may then switch to Rover via Outro.
  • Upon entry, have Rover cast Resonance Skill and some Basic Attacks until full Forte. Then, press Resonance Skill into their Resonance Liberation.
  • Lastly, cast Echo Skill before switching to Yangyang via Outro.
  • As Yangyang enters via Intro, hold Heavy Attack until her Forte gauge is depleted.
  • Next, press Resonance Skill to switch stances and hold Heavy Attack again.
  • Afterwards, cast Resonance Liberation followed by a Resonance Skill.
  • Lastly, perform another Heavy Attack and exit via Outro to Chisa.
  • Repeat until all enemies are defeated.

Notes

Rover (Electro) can slot into various <b>Negative Status</b> teams as a general buffer. Any DPS unit can work provided they inflict Negative Statuses on their own, with Yangyang Xuanling being the best in the archetype. Paired with Chisa, they make up for a strong team overall. It's important to note that Electro Rover doesn't suit Negative Status DPS characters like Zani or Cartethyia. Zani doesn't really apply Spectro Frazzle on her own, so Spectro Rover is much more recommended. Whereas, Cartethyia isn't an ATK-scaling character, so you're essentially only getting the All DMG buffs via Rover's Outro.

Alternative Characters

Hiyuki
Hiyuki(Main DPS Replacement)

Hiyuki is a good alternative to Yangyang Xuanling, as she inflicts and consumes Glacio Chafe stacks on her own. Due to this, she is able to maximize the buffs provided by Electro Rover.

Aemeath
Aemeath(Main DPS Replacement)

Aemeath in Fusion Burst mode can inflict and consume Fusion Burst stacks on her own, letting her utilize the buffs provided by Electro Rover.

Attributes

Attributes

Core stats, element, weapon type, and rarity overview for Rover: Electro.

Character Attributes

Base Stats (Level 90)

HP:0
ATK:0
DEF:0

Character Details

Element: Electro
Weapon Type: Sword
Rarity:

Stats Growth

LevelHPATKDEF
61,22550131
Story & Voice

Story & Voice

Lore beats, character story moments, and voice lines to learn more about Rover: Electro.

Character Story

No story data available

Voice Lines

Idle: I

(Effort sound)

Idle: II

This is a testament to my connection with the world around me, and it's very much my companion now, bearing witness to everything I've experienced on this journey.

Idle: III

(Effort sound)

Join Team: I

We still have a long journey ahead of us. Let's press on.

Join Team: II

Will there be new discoveries?

Join Team: III

I will be there for everyone... As we head toward our shared future, leaving the past behind.

Ascension: I

The world around me... I can hear it clearer now.

Ascension: II

This power... it's mysterious, yet reassuring nonetheless.

Ascension: III

I still need more time to acquaint myself with this unfamiliar world.

Ascension: IV

A new journey awaits? Brimming with novel sounds, stories, and... fragmented memories.

Show more voice lines (32 remaining)

Ascension: V

The place where the land ends is where the ocean begins. Our journey is far from ending.

Basic Attack: I

Now!

Basic Attack: II

Ahead of you!

Basic Attack: III

The tide is turned!

Resonance Skill: I

Thunder rumbles!

Resonance Skill: II

Cleansing radiance!

Resonance Skill: III

Flashing shadows!

Resonance Skill: IV

Bolts and gusts!

Resonance Liberation: I

Crushing shot!

Resonance Liberation: II

Decisive moment!

Resonance Liberation: III

Celestial might, dispell all shadows!

CONCERTO SKILL

Thunderous aftershock!

Hit: I

(Effort sound)

Hit: II

Ugh... Bad timing.

Hit: III

One more time.

Injured: I

*Exhale*

Injured: II

Keep it together.

Injured: III

Last chance...

Fallen: I

I must not... falter.

Fallen: II

Is this the end...

Fallen: III

Sounds... are fading...

Echo Summon

Hopefully this helps.

Echo Transform

One with the sounds.

Enemies Near

Leave it to me.

Glider

Wind, guide me.

Grapple

(Effort sound)

Sensor

Seems like a new discovery.

Dash

(Effort sound)

Wall Dash

(Effort sound)

Supply Chest: I

An unexpected discovery.

Supply Chest: II

Remnants of the past.

Supply Chest: III

Cherish every gain.