WutheringWaves -Builds

Best build guide for Rover: Spectro in Wuthering Waves. Learn optimal weapons, echoes, sonatas, and team compositions for Rover: Spectro.

Rover: Spectro - Vessel of Sounds character portrait

Rover: Spectro

Spectro Sword

Vessel of Sounds | A mysterious Resonator with the power to absorb all sounds. Currently journeying to find their lost memories.

HP
HP 11,400
ATK
ATK 375
DEF
DEF 1,369
Build Guide

Build Guide

Recommended weapons, echoes, and ascension priorities for Rover: Spectro.

Skills Overview

  • Vibration Manifestation skill icon

    Vibration Manifestation

    Normal Attack
  • Resonating Slashes skill icon

    Resonating Slashes

    Resonance Skill
  • Echoing Orchestra skill icon

    Echoing Orchestra

    Resonance Liberation
  • Reticence skill icon

    Reticence

    Inherent Skill
  • Silent Listener skill icon

    Silent Listener

    Inherent Skill
  • Waveshock skill icon

    Waveshock

    Intro Skill
  • World in a Grain of Sand skill icon

    World in a Grain of Sand

    Forte Circuit
  • Instant skill icon

    Instant

    Outro Skill
View detailed skill information →

Ascension Materials

1 Phase 1

LF Whisperin Core
5000×
Shell Credit

2 Phase 2

Mysterious Code
Pecok Flower
MF Whisperin Core
10000×
Shell Credit

3 Phase 3

Mysterious Code
Pecok Flower
MF Whisperin Core
15000×
Shell Credit

4 Phase 4

Mysterious Code
12×
Pecok Flower
HF Whisperin Core
20000×
Shell Credit

5 Phase 5

Mysterious Code
16×
Pecok Flower
HF Whisperin Core
40000×
Shell Credit

6 Phase 6

Mysterious Code
20×
Pecok Flower
FF Whisperin Core
80000×
Shell Credit

Builds

1 build(s)

Sub-DPS Build

Skill Priority

5

Resonance Liberation

Primary damage source—level this first to maximize Resonance Liberation damage.

4

Normal Attack

High priority because it improves many on-field interactions (Basic Attack, HA: Resonance, HA: Aftertune) and pairs with Forte Circuit damage.

4

Forte Circuit

Increases damage of Resonating Spin/Whirl/Echoes used frequently on-field; upgrade early after Liberation and Normal Attack.

3

Resonance Skill

Boosts Resonating Slashes damage; upgrade after the above so Rover can still contribute when Forte gauge isn't full.

2

Intro Skill

Lowest priority — only raises Intro Skill damage.

Forte Circuit

Forte Circuit (World in a Grain of Sand)

Enables Resonating Spin when Diminutive Sound ≥ 50 (consumes 50) — Resonating Spin counts as Resonance Skill damage; after Resonating Spin, Normal Attacks can be used to trigger Resonating Echoes. Post-2.0 update: Resonating Spin also applies Spectro Frazzle and grants Shimmer (prevents Frazzle decay).

Requirements: Diminutive Sound must exceed 50 to cast Resonating Spin; Diminutive Sound is generated by Normal Attack hits, Heavy Attack Aftertune hits, and Waveshock.

Best Weapons

1
Emerald of Genesis weapon icon

Emerald of Genesis

Recommended for Sub-DPS Build
2
Blazing Brilliance weapon icon

Blazing Brilliance

3
Overture weapon icon

Overture

4
Endless Collapse weapon icon

Endless Collapse

5
Fables of Wisdom weapon icon

Fables of Wisdom

Sub-DPS Build Details

Best Weapon: Emerald of Genesis
Alternative Weapons: Blazing Brilliance, Overture, Endless Collapse
Notes: Designed as a Spectro sub-DPS to apply Spectro Frazzle and buff the main DPS. Uses Moonlit Clouds (5-piece) with cost pattern ④ ③ ③ ① ① and Impermanence Heron as Main Echo. Prioritize Energy Regen to improve Resonance Liberation uptime; balance CRIT stats and aim for two Spectro DMG pieces. Eternal Radiance is an alternative for more self-damage; Rejuvenating Glow is viable once S4 healing is available.

Best Echo Sets

1
moonlit_clouds echo set icon

Moonlit Clouds

5 pieces

Best-in-slot. Maximizes support utility for the main DPS and improves Energy Regen / Liberation uptime. Synergizes with Impermanence Heron for team damage amplification.

2
eternal_radiance echo set icon

Eternal Radiance

5 pieces

Damage-oriented option that scales off Rover. Works with Spectro Frazzle but is less optimal than buffing the main DPS.

3
rejuvenating_glow echo set icon

Rejuvenating Glow

5 pieces

Niche support/healing set that becomes viable from S4 when Rover gains some healing; focuses Rover into a more supportive playstyle (heal + Frazzle application).

Recommended Main Echoes

Ideal supportive Main Echo for Spectro Rover — put this in main slot to buff the main DPS and synergize with Moonlit Clouds.
Passively increases Rover's Spectro DMG and damage to enemies afflicted by Spectro Frazzle. Good if you want Rover to scale some damage.
Works with a support-oriented Spectro Rover and pairs well with Rejuvenating Glow to provide extra team utility.

Best Stats

Cost 4 (Headpiece)

CRIT Rate or CRIT DMG

Cost 3 (Armor)

Spectro DMG or Energy Regen

Cost 1 (Weapon)

ATK%

Substats Priority

CRIT RateCRIT DMGATK%Energy Regen%Resonance Liberation DMG BonusResonance Skill DMG Bonus

Tips & Tricks

  • Level Resonance Liberation first — a large portion of Rover's damage comes from the Ultimate.
  • After Liberation, prioritize Forte Circuit and Normal Attack to increase consistent on-field damage.
  • Invest in Energy Regen (via weapon/echo substats) to smooth rotations and increase Resonance Liberation uptime.
  • Balance CRIT Rate and CRIT DMG; try to get two Spectro DMG main stat echo pieces as you progress.
  • Moonlit Clouds (5‑pc) + Impermanence Heron is the preferred support set to maximize team DPS. Eternal Radiance is a valid damage-focused alternative.
  • Post-2.0 Forte update: Resonating Spin (when Diminutive Sound ≥ 50) applies Spectro Frazzle and Shimmer — Shimmer prevents Frazzle stacks from decaying, improving Frazzle reliability.
  • From S4 onward, Rover gains some healing, making Rejuvenating Glow a more attractive support/heal option.
Skills & Chains

Skills & Chains

Skill breakdown, resonances, and chain upgrades to maximize Rover: Spectro.

Skills

Vibration Manifestation skill icon

Vibration Manifestation

Normal Attack
Expand
Basic Attack
Rover performs up to 4 consecutive attacks, dealing Spectro DMG.

Heavy Attack
Rover consumes STA to attack the target, dealing Spectro DMG.

Heavy Attack: Resonance
After Basic Attack 3 or Heavy Attack, press the Basic Attack button at the right time to perform Heavy Attack Resonance, dealing Spectro DMG.

Heavy Attack: Aftertune
After Heavy Attack Resonance or Dodge Counter hits a target, press the Basic Attack button to perform Heavy Attack Aftertune, dealing Spectro DMG.

Mid-air Attack
Rover consumes STA to perform a Mid-Air Plunging Attack, dealing Spectro DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Spectro DMG.

Skill Values (Lv. 1)

Stage 1 DMG: 29.75%
Stage 2 DMG: 38.25%
Stage 3 DMG: 7.65%*5
Stage 4 DMG: 65.45%
Resonating Slashes skill icon

Resonating Slashes

Resonance Skill
Expand
Rover launches an attack forward, dealing Spectro DMG.

Skill Values (Lv. 1)

Skill DMG: 118.80%
Cooldown: 6
Concerto Regen: 10
Echoing Orchestra skill icon

Echoing Orchestra

Resonance Liberation
Expand
Rover converges Spectro energy to assail the target area, detonating it after a short delay and dealing Spectro DMG.

Skill Values (Lv. 1)

Skill DMG: 100.00%+340.00%
Cooldown: 20
Resonance Cost: 125
Concerto Regen: 20
Reticence skill icon

Reticence

Inherent Skill
Expand
DMG dealt by Rover's Basic Attack Resonating Echoes is increased by {0}.
Silent Listener skill icon

Silent Listener

Inherent Skill
Expand
Rover gains {0} ATK increase for {1}s upon casting Heavy Attack Resonance.
Waveshock skill icon

Waveshock

Intro Skill
Expand
Rover attacks the target, dealing Spectro DMG.

Skill Values (Lv. 1)

Skill DMG: 85.00%
Concerto Regen: 10
World in a Grain of Sand skill icon

World in a Grain of Sand

Forte Circuit
Expand
Resonance Skill: Resonating Spin
If "Diminutive Sound" exceeds {0} when Resonance Skill is used, Rover consumes {1} "Diminutive Sound" to cast Resonating Spin, dealing Spectro DMG, considered as Resonance Skill DMG.

Basic Attack: Resonating Echoes
After Resonance Skill Resonating Spin ends, Rover performs Resonating Echoes upon using Basic Attack button.
Launch attacks forward, dealing Spectro DMG, considered as Resonance Skill DMG.

Diminutive Sound
Rover can hold up to {2} "Diminutive Sounds".
Rover obtains "Diminutive Sound" for every Normal Attack Vibration Manifestation on hit.
Rover obtains "Diminutive Sound" for every Heavy Attack Aftertune on hit.
Rover obtains "Diminutive Sound" upon casting Intro Skill Waveshock.

Skill Values (Lv. 1)

Resonating Spin DMG: 64.93%*2
Resonating Whirl DMG: 20.00%
Resonating Echoes Stage 1 DMG: 40.00%
Resonating Echoes Stage 2 DMG: 80.00%
Instant skill icon

Instant

Outro Skill
Expand
Generate an area of stasis centered around the incoming Resonator, lasting for {0}s.

Chains

Odyssey of Beginnings chain icon

Odyssey of Beginnings

Expand
Rover's Crit. Rate is increased by {0} for {1}s when casting Resonance Skill Resonating Slashes or Resonance Skill Resonating Spin.
Microcosmic Murmurs chain icon

Microcosmic Murmurs

Expand
Rover's Spectro DMG Bonus is increased by {0}.
Visages of Dust chain icon

Visages of Dust

Expand
Rover's Energy Regen is increased by {0}.
Resonating Lamella chain icon

Resonating Lamella

Expand
When casting Resonance Liberation Echoing Resonance, Rover continuously restores HP for all team members: HP equal to {0} of Rover's ATK will be restored every second for {1}s.
Temporal Virtuoso chain icon

Temporal Virtuoso

Expand
Rover's Resonance Liberation DMG Bonus is increased by {0}.
Echoes of Wanderlust chain icon

Echoes of Wanderlust

Expand
Resonance Skill Resonating Slashes and Resonance Skill Resonating Spin reduces the target's Spectro RES by {0} on hit for {1}s.

Ascension Materials

1 Phase 1

LF Whisperin Core
5000×
Shell Credit

2 Phase 2

Mysterious Code
Pecok Flower
MF Whisperin Core
10000×
Shell Credit

3 Phase 3

Mysterious Code
Pecok Flower
MF Whisperin Core
15000×
Shell Credit

4 Phase 4

Mysterious Code
12×
Pecok Flower
HF Whisperin Core
20000×
Shell Credit

5 Phase 5

Mysterious Code
16×
Pecok Flower
HF Whisperin Core
40000×
Shell Credit

6 Phase 6

Mysterious Code
20×
Pecok Flower
FF Whisperin Core
80000×
Shell Credit
Teams

Teams

Synergistic team ideas to help Rover: Spectro shine in varied content.

3 team(s) suggested

Spectro Frazzle Team

Team Composition

Strategy

  • Start the battle with Shorekeeper and use her abilities to charge her Resonance Liberation. Then use it to summon her Stellarealm.
  • Once the Concerto Gauge is maxed, switch to Rover (Spectro) to activate their Intro Skill and upgrade the Stellarealm.
  • As Rover (Spectro), use Basic and Heavy Attacks to charge the Forte Gauge to at least half-full, building Spectro Frazzle on enemies.
  • Use Rover's Resonance Skill with at least half Forte to apply more Spectro Frazzle and the Shimmer debuff.
  • Follow with Resonance Liberation to deal damage and further apply Spectro Frazzle, then cast another enhanced Resonance Skill.
  • When Rover's Outro Skill becomes available, switch to Zani to gain a momentary crowd-control window.
  • On-field Zani executes her optimal combos; her damage scales with Spectro Frazzle stacks provided by Rover.
  • After Zani's internal rotation, switch to Shorekeeper to detonate the Stellarealm. Repeat until enemies are defeated.

Notes

Echo sets: Zani — Eternal Radiance (5‑pc); Rover (Spectro) — Moonlit Clouds (5‑pc); Shorekeeper — Rejuvenating Glow (5‑pc). Rover's primary role is to apply Spectro Frazzle stacks and provide team buffs; pair with a dedicated DPS (Zani/Phoebe) to maximize damage. Shorekeeper gives team-wide buffs and healing for sustain.

Alternative Characters

Phoebe
Phoebe (Main DPS)

Phoebe can replace Zani as the Main DPS. She uses her Absolution state to act as a primary damage dealer and benefits from Rover's Spectro Frazzle application.

Verina
Verina (Support)

Verina is an alternate support. She doesn't need large field time and can supply healing and team utility in place of Shorekeeper.

Baizhi
Baizhi (Support)

Baizhi is a free-to-play healing option. Useful when 5-star healers aren't available; provides sustain for the team.

Rover Main DPS Early Game Team

Team Composition

Strategy

  • Start with Yangyang to charge Concerto Energy; use her Ultimate to group enemies and Skill to damage before swapping.
  • When Rover (Spectro) is fully charged, switch to trigger their Intro Skill — Rover deals Spectro DMG on entry and recovers some Resonance Energy.
  • Use Rover's Resonance Liberation for AoE Spectro damage, then perform Basic/Heavy Attacks to charge the Forte Gauge, use their Skill, and continue attacking while charging Concerto.
  • Switch back to Yangyang once Rover's Intro Skill has charged. If healing is needed, switch to the Support (Baizhi/Verina/Shorekeeper).
  • Repeat these steps until enemies are defeated.

Notes

Echo sets: Rover — Celestial Light (5‑pc) recommended early; Yangyang — Moonlit Clouds (5‑pc); Baizhi — Rejuvenating Glow (5‑pc). Note: Celestial Light is an early-game pick for Rover but should be replaced by Eternal Radiance (5‑pc) as you progress.

Alternative Characters

Verina
Verina (Support)

Verina can replace Baizhi as healer/support. If you pulled Verina early, she provides stronger team utility and off-field damage/healing.

Shorekeeper
Shorekeeper (Support)

Shorekeeper is an alternative support. Provides Stellarealm buffs and more sustain if available.

Rover Flexible Sub-DPS Team

Team Composition

Strategy

  • Start with Shorekeeper and charge her Resonance Liberation; cast it to place Stellarealms and enable any Energy Regen buff (Inherent Skill 2).
  • Switch to Rover (Spectro) and build toward their Resonance Liberation; cast it and then switch to the Main DPS so Rover's Outro Skill (stasis slow) can trigger.
  • Use the Main DPS's optimal combo to maximize on-field damage while Concerto Energy charges.
  • When Concerto Energy is full, switch back to Rover (Spectro) to take advantage of Stellarealm buffs and to trigger further control/healing as needed.
  • If healing is required instead of DPS rotation, switch to Shorekeeper. Repeat the rotation until all enemies are defeated.

Notes

Echo sets: Jiyan — Sierra Gale (5‑pc); Rover (Spectro) — Moonlit Clouds (5‑pc); Shorekeeper — Rejuvenating Glow (5‑pc). Rover functions as a flexible Sub‑DPS with utility (Outro creates stasis/slow) and can fit many team compositions; Shorekeeper's Stellarealm (and Inherent Skill 2) synergizes with Rover by granting Energy Regen when in range.

Alternative Characters

Encore
Encore (Main DPS)

Encore is a strong Main DPS option. She deals large damage when using her Ultimate (Cosmos Rave) and is easy to use.

Verina
Verina (Support)

Verina provides all-type DMG deepen and off-field Coordinated Attacks. She also contributes healing and pairs well with many DPS choices.

Baizhi
Baizhi (Support)

Baizhi is a free-to-play support. Offers reliable healing and can buff healed characters' damage when needed.

Attributes

Attributes

Core stats, element, weapon type, and rarity overview for Rover: Spectro.

Character Attributes

Base Stats (Level 90)

HP: 11,400
ATK: 375
DEF: 1,369

Character Details

Element: Spectro
Weapon Type: Sword
Rarity:

Stats Growth

Level HP ATK DEF
80 10,631 350 1,277
81 10,708 352 1,286
82 10,785 355 1,295
83 10,862 357 1,304
84 10,939 360 1,314
85 11,016 362 1,323
86 11,093 365 1,332
87 11,169 367 1,341
88 11,246 370 1,350
89 11,323 372 1,360
90 11,400 375 1,369
Story & Voice

Story & Voice

Lore beats, character story moments, and voice lines to learn more about Rover: Spectro.

Character Story

No story data available

Voice Lines

Idle: I

(Hmm...)

Idle: II

This is a testament to my connection with the world around me, and it's very much my companion now, bearing witness to everything I've experienced on this journey.

Idle: III

It is natural to feel dreadful of the unknown, yet... there are times when the unknown harbors hope, like how I can never know what else this power has to offer.

Join Team: I

We still have a long journey ahead of us. Let's press on.

Join Team: II

Will there be new discoveries?

Join Team: III

I will be there for everyone... As we head toward our shared future, leaving the past behind.

Ascension: I

The world around me... I can hear it clearer now.

Ascension: II

This power... it's mysterious, yet reassuring nonetheless.

Ascension: III

I still need more time to acquaint myself with this unfamiliar world.

Ascension: IV

A new journey awaits? Brimming with novel sounds, stories, and... fragmented memories.

Show more voice lines (42 remaining)

Ascension: V

The place where the land ends is where the ocean begins. Our journey is far from ending.

Heavy Attack: I

The show begins.

Heavy Attack: II

Begone!

Resonance Skill: I

Break!

Resonance Skill: II

Disperse.

Resonance Skill: III

Sounds, come forth.

Resonance Skill: IV

I sense your weakness.

Resonance Skill: V

No hesitation.

Resonance Skill: VI

Strike from the shadows.

Resonance Skill: VII

Shadow follows.

Resonance Skill: VIII

Checkmate.

Resonance Skill: IX

No hesitation!

Resonance Skill: X

Nowhere to hide.

Resonance Skill: XI

Endure and defy.

Resonance Skill: XII

Shadow descends.

Resonance Liberation: I

Moment of resonance.

Resonance Liberation: II

The hour is upon us.

Resonance Liberation: III

The end has come.

Resonance Liberation: IV

None shall whisper.

Resonance Liberation: V

You will obey.

Resonance Liberation: VI

Down with the curtain.

Hit: I

*Effort Sound*

Hit: II

Ugh... Bad timing.

Hit: III

One more time.

Injured: I

*Exhale*

Injured: II

Keep it together.

Injured: III

Last chance...

Fallen: I

I must not... falter.

Fallen: II

Is this the end...

Fallen: III

Sounds... are fading...

Echo Summon

Hopefully this helps.

Echo Transform

One with the sounds.

Intro Skill

Swift and resolute.

Enemies Near

Leave it to me.

Glider

Wind guide me.

Grapple

*Effort Sound*

Sensor

Seems like a new discovery.

Dash

*Effort Sound*

Wall Dash

*Effort Sound*

Supply Chest: I

An unexpected discovery.

Supply Chest: II

Remnants of the past.

Supply Chest: III

Cherish every gain.